# Hyprland迁移至Niri+Noctalia

Table of Contents

起因

小配列键盘操作多工作区确实不大方便,而且hyprland多屏使用chrome有严重bug,所以直接迁移到Niri

过程

被Hyprland折磨过了配Niri就很轻松啊。基本是看着文档就可以了。

  1. 装包

    因为是Hyprland迁移来的, lightdm mako 等软件都已经有了,所以只装Niri必要的。

    sudo pacman -S --needed niri alacritty swaylock swayidle swaybg xwayland-satellite

    aur装一下noctalia&依赖

    paru -S noctalia-shell
  2. 启动&配置

    Mod+M退出Hyprland,lightdm选一下Niri,不出意外就能顺利进入桌面了

    刚开启会贴心地显示一个快捷键表,好评

    Mod+T打开终端开始编辑配置:

    vim ~/.config/niri/config.kdl

    按照Noctalia文档把Niri的配置加入Niri配置,粘在最下面就可以,或者自己找到区块加入。

    window-rule {
    // 我不太喜欢大圆角所以调小了
    geometry-corner-radius 5
    clip-to-geometry true
    }
    layer-rule {
    match namespace="^quickshell-overview$"
    place-within-backdrop true
    }
    debug {
    honor-xdg-activation-with-invalid-serial
    }

    需要注意的是,相当一部分Noctalia的example配置覆盖掉了Niri的默认配置,记得仔细检查修改冲突项。Niri有niri validate命令可以快速找到冲突项。

    binds {
    // Core Noctalia binds
    Mod+Space { spawn "qs" "-c" "noctalia-shell" "ipc" "call" "launcher" "toggle"; }
    Mod+S { spawn "qs" "-c" "noctalia-shell" "ipc" "call" "sidePanel" "toggle"; }
    Mod+Comma { spawn "qs" "-c" "noctalia-shell" "ipc" "call" "settings" "toggle"; }
    // Audio controls
    XF86AudioRaiseVolume { spawn "qs" "-c" "noctalia-shell" "ipc" "call" "volume" "increase"; }
    XF86AudioLowerVolume { spawn "qs" "-c" "noctalia-shell" "ipc" "call" "volume" "decrease"; }
    XF86AudioMute { spawn "qs" "-c" "noctalia-shell" "ipc" "call" "volume" "muteOutput"; }
    // Brightness controls
    XF86MonBrightnessUp { spawn "qs" "-c" "noctalia-shell" "ipc" "call" "brightness" "increase"; }
    XF86MonBrightnessDown { spawn "qs" "-c" "noctalia-shell" "ipc" "call" "brightness" "decrease"; }
    // Utility shortcuts
    Mod+V { spawn "qs" "-c" "noctalia-shell" "ipc" "call" "launcher" "clipboard"; }
    // 和居中冲突,而且我用不到快速计算器
    // Mod+C { spawn "qs" "-c" "noctalia-shell" "ipc" "call" "launcher" "calculator"; }
    Mod+L { spawn "qs" "-c" "noctalia-shell" "ipc" "call" "lockScreen" "toggle"; }
    }

    配置完Noctalia后。Niri侧基本按照文档配置即可。文档写得非常清楚,不多赘述。

    效果

    niri_1 niri_2 niri_3

    配置参考

    最后贴一个我自己的配置作为参考

    // This config is in the KDL format: https://kdl.dev
    // "/-" comments out the following node.
    // Check the wiki for a full description of the configuration:
    // https://yalter.github.io/niri/Configuration:-Introduction
    // Input device configuration.
    // Find the full list of options on the wiki:
    // https://yalter.github.io/niri/Configuration:-Input
    input {
    keyboard {
    xkb {
    // You can set rules, model, layout, variant and options.
    // For more information, see xkeyboard-config(7).
    // For example:
    layout "us,zh"
    // options "grp:win_space_toggle,compose:ralt,ctrl:nocaps"
    // If this section is empty, niri will fetch xkb settings
    // from org.freedesktop.locale1. You can control these using
    // localectl set-x11-keymap.
    }
    // Enable numlock on startup, omitting this setting disables it.
    numlock
    }
    // Next sections include libinput settings.
    // Omitting settings disables them, or leaves them at their default values.
    // All commented-out settings here are examples, not defaults.
    touchpad {
    // off
    tap
    // dwt
    // dwtp
    // drag false
    // drag-lock
    // natural-scroll
    // accel-speed 0.2
    accel-profile "flat"
    scroll-method "two-finger"
    // disabled-on-external-mouse
    }
    mouse {
    // off
    // natural-scroll
    // accel-speed 0.2
    accel-profile "flat"
    // scroll-method "no-scroll"
    }
    trackpoint {
    // off
    // natural-scroll
    // accel-speed 0.2
    // accel-profile "flat"
    // scroll-method "on-button-down"
    // scroll-button 273
    // scroll-button-lock
    // middle-emulation
    }
    // Uncomment this to make the mouse warp to the center of newly focused windows.
    // warp-mouse-to-focus
    // Focus windows and outputs automatically when moving the mouse into them.
    // Setting max-scroll-amount="0%" makes it work only on windows already fully on screen.
    // focus-follows-mouse max-scroll-amount="0%"
    }
    // You can configure outputs by their name, which you can find
    // by running `niri msg outputs` while inside a niri instance.
    // The built-in laptop monitor is usually called "eDP-1".
    // Find more information on the wiki:
    // https://yalter.github.io/niri/Configuration:-Outputs
    // Remember to uncomment the node by removing "/-"!
    output "eDP-1" {
    // Uncomment this line to disable this output.
    // off
    focus-at-startup
    // Resolution and, optionally, refresh rate of the output.
    // The format is "<width>x<height>" or "<width>x<height>@<refresh rate>".
    // If the refresh rate is omitted, niri will pick the highest refresh rate
    // for the resolution.
    // If the mode is omitted altogether or is invalid, niri will pick one automatically.
    // Run `niri msg outputs` while inside a niri instance to list all outputs and their modes.
    mode "1920x1080@60.000"
    variable-refresh-rate on-demand=true
    // You can use integer or fractional scale, for example use 1.5 for 150% scale.
    scale 1
    // Transform allows to rotate the output counter-clockwise, valid values are:
    // normal, 90, 180, 270, flipped, flipped-90, flipped-180 and flipped-270.
    transform "normal"
    // Position of the output in the global coordinate space.
    // This affects directional monitor actions like "focus-monitor-left", and cursor movement.
    // The cursor can only move between directly adjacent outputs.
    // Output scale and rotation has to be taken into account for positioning:
    // outputs are sized in logical, or scaled, pixels.
    // For example, a 3840×2160 output with scale 2.0 will have a logical size of 1920×1080,
    // so to put another output directly adjacent to it on the right, set its x to 1920.
    // If the position is unset or results in an overlap, the output is instead placed
    // automatically.
    position x=0 y=0
    }
    output "HDMI-A-1" {
    // Uncomment this line to disable this output.
    // off
    // Resolution and, optionally, refresh rate of the output.
    // The format is "<width>x<height>" or "<width>x<height>@<refresh rate>".
    // If the refresh rate is omitted, niri will pick the highest refresh rate
    // for the resolution.
    // If the mode is omitted altogether or is invalid, niri will pick one automatically.
    // Run `niri msg outputs` while inside a niri instance to list all outputs and their modes.
    mode "1920x1080@60.000"
    // You can use integer or fractional scale, for example use 1.5 for 150% scale.
    scale 1
    // Transform allows to rotate the output counter-clockwise, valid values are:
    // normal, 90, 180, 270, flipped, flipped-90, flipped-180 and flipped-270.
    transform "normal"
    // Position of the output in the global coordinate space.
    // This affects directional monitor actions like "focus-monitor-left", and cursor movement.
    // The cursor can only move between directly adjacent outputs.
    // Output scale and rotation has to be taken into account for positioning:
    // outputs are sized in logical, or scaled, pixels.
    // For example, a 3840×2160 output with scale 2.0 will have a logical size of 1920×1080,
    // so to put another output directly adjacent to it on the right, set its x to 1920.
    // If the position is unset or results in an overlap, the output is instead placed
    // automatically.
    position x=1920 y=0
    }
    // Settings that influence how windows are positioned and sized.
    // Find more information on the wiki:
    // https://yalter.github.io/niri/Configuration:-Layout
    layout {
    // Set gaps around windows in logical pixels.
    gaps 0
    // When to center a column when changing focus, options are:
    // - "never", default behavior, focusing an off-screen column will keep at the left
    // or right edge of the screen.
    // - "always", the focused column will always be centered.
    // - "on-overflow", focusing a column will center it if it doesn't fit
    // together with the previously focused column.
    center-focused-column "on-overflow"
    // You can customize the widths that "switch-preset-column-width" (Mod+R) toggles between.
    preset-column-widths {
    // Proportion sets the width as a fraction of the output width, taking gaps into account.
    // For example, you can perfectly fit four windows sized "proportion 0.25" on an output.
    // The default preset widths are 1/3, 1/2 and 2/3 of the output.
    proportion 0.33333
    proportion 0.5
    proportion 0.66667
    // Fixed sets the width in logical pixels exactly.
    // fixed 1920
    }
    // You can also customize the heights that "switch-preset-window-height" (Mod+Shift+R) toggles between.
    // preset-window-heights { }
    // You can change the default width of the new windows.
    // default-column-width { proportion 0.5; }
    // If you leave the brackets empty, the windows themselves will decide their initial width.
    default-column-width {}
    // By default focus ring and border are rendered as a solid background rectangle
    // behind windows. That is, they will show up through semitransparent windows.
    // This is because windows using client-side decorations can have an arbitrary shape.
    //
    // If you don't like that, you should uncomment `prefer-no-csd` below.
    // Niri will draw focus ring and border *around* windows that agree to omit their
    // client-side decorations.
    //
    // Alternatively, you can override it with a window rule called
    // `draw-border-with-background`.
    // You can change how the focus ring looks.
    focus-ring {
    // Uncomment this line to disable the focus ring.
    // off
    // How many logical pixels the ring extends out from the windows.
    width 2
    // Colors can be set in a variety of ways:
    // - CSS named colors: "red"
    // - RGB hex: "#rgb", "#rgba", "#rrggbb", "#rrggbbaa"
    // - CSS-like notation: "rgb(255, 127, 0)", rgba(), hsl() and a few others.
    // Color of the ring on the active monitor.
    active-color "#856084"
    // Color of the ring on inactive monitors.
    //
    // The focus ring only draws around the active window, so the only place
    // where you can see its inactive-color is on other monitors.
    inactive-color "#505050"
    // You can also use gradients. They take precedence over solid colors.
    // Gradients are rendered the same as CSS linear-gradient(angle, from, to).
    // The angle is the same as in linear-gradient, and is optional,
    // defaulting to 180 (top-to-bottom gradient).
    // You can use any CSS linear-gradient tool on the web to set these up.
    // Changing the color space is also supported, check the wiki for more info.
    //
    // active-gradient from="#80c8ff" to="#c7ff7f" angle=45
    // You can also color the gradient relative to the entire view
    // of the workspace, rather than relative to just the window itself.
    // To do that, set relative-to="workspace-view".
    //
    // inactive-gradient from="#505050" to="#808080" angle=45 relative-to="workspace-view"
    }
    // You can also add a border. It's similar to the focus ring, but always visible.
    border {
    // The settings are the same as for the focus ring.
    // If you enable the border, you probably want to disable the focus ring.
    off
    width 2
    active-color "#ffc87f"
    inactive-color "#505050"
    // Color of the border around windows that request your attention.
    urgent-color "#9b0000"
    // Gradients can use a few different interpolation color spaces.
    // For example, this is a pastel rainbow gradient via in="oklch longer hue".
    //
    // active-gradient from="#e5989b" to="#ffb4a2" angle=45 relative-to="workspace-view" in="oklch longer hue"
    // inactive-gradient from="#505050" to="#808080" angle=45 relative-to="workspace-view"
    }
    // You can enable drop shadows for windows.
    shadow {
    // Uncomment the next line to enable shadows.
    // on
    // By default, the shadow draws only around its window, and not behind it.
    // Uncomment this setting to make the shadow draw behind its window.
    //
    // Note that niri has no way of knowing about the CSD window corner
    // radius. It has to assume that windows have square corners, leading to
    // shadow artifacts inside the CSD rounded corners. This setting fixes
    // those artifacts.
    //
    // However, instead you may want to set prefer-no-csd and/or
    // geometry-corner-radius. Then, niri will know the corner radius and
    // draw the shadow correctly, without having to draw it behind the
    // window. These will also remove client-side shadows if the window
    // draws any.
    //
    // draw-behind-window true
    // You can change how shadows look. The values below are in logical
    // pixels and match the CSS box-shadow properties.
    // Softness controls the shadow blur radius.
    softness 30
    // Spread expands the shadow.
    spread 5
    // Offset moves the shadow relative to the window.
    offset x=0 y=5
    // You can also change the shadow color and opacity.
    color "#0007"
    }
    // Struts shrink the area occupied by windows, similarly to layer-shell panels.
    // You can think of them as a kind of outer gaps. They are set in logical pixels.
    // Left and right struts will cause the next window to the side to always be visible.
    // Top and bottom struts will simply add outer gaps in addition to the area occupied by
    // layer-shell panels and regular gaps.
    struts {
    // left 64
    // right 64
    // top 64
    // bottom 64
    }
    }
    // Add lines like this to spawn processes at startup.
    // Note that running niri as a session supports xdg-desktop-autostart,
    // which may be more convenient to use.
    // See the binds section below for more spawn examples.
    // This line starts waybar, a commonly used bar for Wayland compositors.
    //spawn-at-startup "waybar"
    spawn-at-startup "qs" "-c" "noctalia-shell"
    spawn-at-startup "fcitx5"
    // To run a shell command (with variables, pipes, etc.), use spawn-sh-at-startup:
    // spawn-sh-at-startup "qs -c ~/source/qs/MyAwesomeShell"
    hotkey-overlay {
    // Uncomment this line to disable the "Important Hotkeys" pop-up at startup.
    skip-at-startup
    }
    // Uncomment this line to ask the clients to omit their client-side decorations if possible.
    // If the client will specifically ask for CSD, the request will be honored.
    // Additionally, clients will be informed that they are tiled, removing some client-side rounded corners.
    // This option will also fix border/focus ring drawing behind some semitransparent windows.
    // After enabling or disabling this, you need to restart the apps for this to take effect.
    prefer-no-csd
    // You can change the path where screenshots are saved.
    // A ~ at the front will be expanded to the home directory.
    // The path is formatted with strftime(3) to give you the screenshot date and time.
    screenshot-path "~/Pictures/Screenshots/Screenshot from %Y-%m-%d %H-%M-%S.png"
    // You can also set this to null to disable saving screenshots to disk.
    // screenshot-path null
    // Animation settings.
    // The wiki explains how to configure individual animations:
    // https://yalter.github.io/niri/Configuration:-Animations
    animations {
    // Uncomment to turn off all animations.
    // off
    // Slow down all animations by this factor. Values below 1 speed them up instead.
    // slowdown 3.0
    }
    // Window rules let you adjust behavior for individual windows.
    // Find more information on the wiki:
    // https://yalter.github.io/niri/Configuration:-Window-Rules
    // Work around WezTerm's initial configure bug
    // by setting an empty default-column-width.
    window-rule {
    // This regular expression is intentionally made as specific as possible,
    // since this is the default config, and we want no false positives.
    // You can get away with just app-id="wezterm" if you want.
    match app-id=r#"^org\.wezfurlong\.wezterm$"#
    default-column-width {}
    }
    window-rule {
    geometry-corner-radius 5
    clip-to-geometry true
    }
    // Open the Firefox picture-in-picture player as floating by default.
    window-rule {
    // This app-id regular expression will work for both:
    // - host Firefox (app-id is "firefox")
    // - Flatpak Firefox (app-id is "org.mozilla.firefox")
    match app-id=r#"firefox$"# title="^Picture-in-Picture$"
    open-floating true
    }
    // Example: block out two password managers from screen capture.
    // (This example rule is commented out with a "/-" in front.)
    /-window-rule {
    match app-id=r#"^org\.keepassxc\.KeePassXC$"#
    match app-id=r#"^org\.gnome\.World\.Secrets$"#
    block-out-from "screen-capture"
    // Use this instead if you want them visible on third-party screenshot tools.
    // block-out-from "screencast"
    }
    // Example: enable rounded corners for all windows.
    // (This example rule is commented out with a "/-" in front.)
    /-window-rule {
    geometry-corner-radius 12
    clip-to-geometry true
    }
    layer-rule {
    match namespace="^quickshell-overview$"
    place-within-backdrop true
    }
    binds {
    // Keys consist of modifiers separated by + signs, followed by an XKB key name
    // in the end. To find an XKB name for a particular key, you may use a program
    // like wev.
    //
    // "Mod" is a special modifier equal to Super when running on a TTY, and to Alt
    // when running as a winit window.
    //
    // Most actions that you can bind here can also be invoked programmatically with
    // `niri msg action do-something`.
    // Mod-Shift-/, which is usually the same as Mod-?,
    // shows a list of important hotkeys.
    Mod+Shift+Slash { show-hotkey-overlay; }
    // Suggested binds for running programs: terminal, app launcher, screen locker.
    Mod+T hotkey-overlay-title="Open a Terminal: alacritty" { spawn "alacritty"; }
    // Mod+D hotkey-overlay-title="Run an Application: fuzzel" { spawn "fuzzel"; }
    // Super+Alt+L hotkey-overlay-title="Lock the Screen: swaylock" { spawn "swaylock"; }
    Mod+B hotkey-overlay-title="Open chrome" { spawn "google-chrome-unstable"; }
    Mod+Y hotkey-overlay-title="Open windterm" { spawn "windterm"; }
    // Use spawn-sh to run a shell command. Do this if you need pipes, multiple commands, etc.
    // Note: the entire command goes as a single argument. It's passed verbatim to `sh -c`.
    // For example, this is a standard bind to toggle the screen reader (orca).
    // Super+Alt+S allow-when-locked=true hotkey-overlay-title=null { spawn-sh "pkill orca || exec orca"; }
    // Example volume keys mappings for PipeWire & WirePlumber.
    // The allow-when-locked=true property makes them work even when the session is locked.
    // Using spawn-sh allows to pass multiple arguments together with the command.
    // XF86AudioRaiseVolume allow-when-locked=true { spawn-sh "wpctl set-volume @DEFAULT_AUDIO_SINK@ 0.1+"; }
    // XF86AudioLowerVolume allow-when-locked=true { spawn-sh "wpctl set-volume @DEFAULT_AUDIO_SINK@ 0.1-"; }
    // XF86AudioMute allow-when-locked=true { spawn-sh "wpctl set-mute @DEFAULT_AUDIO_SINK@ toggle"; }
    // XF86AudioMicMute allow-when-locked=true { spawn-sh "wpctl set-mute @DEFAULT_AUDIO_SOURCE@ toggle"; }
    // Example brightness key mappings for brightnessctl.
    // You can use regular spawn with multiple arguments too (to avoid going through "sh"),
    // but you need to manually put each argument in separate "" quotes.
    // XF86MonBrightnessUp allow-when-locked=true { spawn "brightnessctl" "--class=backlight" "set" "+10%"; }
    // XF86MonBrightnessDown allow-when-locked=true { spawn "brightnessctl" "--class=backlight" "set" "10%-"; }
    // Open/close the Overview: a zoomed-out view of workspaces and windows.
    // You can also move the mouse into the top-left hot corner,
    // or do a four-finger swipe up on a touchpad.
    Mod+O repeat=false { toggle-overview; }
    Mod+Q repeat=false { close-window; }
    Mod+Left { focus-column-left; }
    Mod+Down { focus-window-down; }
    Mod+Up { focus-window-up; }
    Mod+Right { focus-column-right; }
    // Mod+H { focus-column-left; }
    // Mod+J { focus-window-down; }
    // Mod+K { focus-window-up; }
    // Mod+L { focus-column-right; }
    Mod+Ctrl+Left { move-column-left; }
    Mod+Ctrl+Down { move-window-down; }
    Mod+Ctrl+Up { move-window-up; }
    Mod+Ctrl+Right { move-column-right; }
    // Mod+Ctrl+H { move-column-left; }
    // Mod+Ctrl+J { move-window-down; }
    // Mod+Ctrl+K { move-window-up; }
    // Mod+Ctrl+L { move-column-right; }
    // Alternative commands that move across workspaces when reaching
    // the first or last window in a column.
    // Mod+J { focus-window-or-workspace-down; }
    // Mod+K { focus-window-or-workspace-up; }
    // Mod+Ctrl+J { move-window-down-or-to-workspace-down; }
    // Mod+Ctrl+K { move-window-up-or-to-workspace-up; }
    Mod+Home { focus-column-first; }
    Mod+End { focus-column-last; }
    Mod+Ctrl+Home { move-column-to-first; }
    Mod+Ctrl+End { move-column-to-last; }
    Mod+Shift+Left { focus-monitor-left; }
    Mod+Shift+Down { focus-monitor-down; }
    Mod+Shift+Up { focus-monitor-up; }
    Mod+Shift+Right { focus-monitor-right; }
    Mod+Shift+H { focus-monitor-left; }
    Mod+Shift+J { focus-monitor-down; }
    Mod+Shift+K { focus-monitor-up; }
    Mod+Shift+L { focus-monitor-right; }
    Mod+Shift+Ctrl+Left { move-column-to-monitor-left; }
    Mod+Shift+Ctrl+Down { move-column-to-monitor-down; }
    Mod+Shift+Ctrl+Up { move-column-to-monitor-up; }
    Mod+Shift+Ctrl+Right { move-column-to-monitor-right; }
    Mod+Shift+Ctrl+H { move-column-to-monitor-left; }
    Mod+Shift+Ctrl+J { move-column-to-monitor-down; }
    Mod+Shift+Ctrl+K { move-column-to-monitor-up; }
    Mod+Shift+Ctrl+L { move-column-to-monitor-right; }
    // Alternatively, there are commands to move just a single window:
    // Mod+Shift+Ctrl+Left { move-window-to-monitor-left; }
    // ...
    // And you can also move a whole workspace to another monitor:
    // Mod+Shift+Ctrl+Left { move-workspace-to-monitor-left; }
    // ...
    Mod+Page_Down { focus-workspace-down; }
    Mod+Page_Up { focus-workspace-up; }
    Mod+U { focus-workspace-down; }
    Mod+I { focus-workspace-up; }
    Mod+Ctrl+Page_Down { move-column-to-workspace-down; }
    Mod+Ctrl+Page_Up { move-column-to-workspace-up; }
    Mod+Ctrl+U { move-column-to-workspace-down; }
    Mod+Ctrl+I { move-column-to-workspace-up; }
    // Alternatively, there are commands to move just a single window:
    // Mod+Ctrl+Page_Down { move-window-to-workspace-down; }
    // ...
    Mod+Shift+Page_Down { move-workspace-down; }
    Mod+Shift+Page_Up { move-workspace-up; }
    Mod+Shift+U { move-workspace-down; }
    Mod+Shift+I { move-workspace-up; }
    // You can bind mouse wheel scroll ticks using the following syntax.
    // These binds will change direction based on the natural-scroll setting.
    //
    // To avoid scrolling through workspaces really fast, you can use
    // the cooldown-ms property. The bind will be rate-limited to this value.
    // You can set a cooldown on any bind, but it's most useful for the wheel.
    Mod+WheelScrollDown cooldown-ms=150 { focus-workspace-down; }
    Mod+WheelScrollUp cooldown-ms=150 { focus-workspace-up; }
    Mod+Ctrl+WheelScrollDown cooldown-ms=150 { move-column-to-workspace-down; }
    Mod+Ctrl+WheelScrollUp cooldown-ms=150 { move-column-to-workspace-up; }
    Mod+WheelScrollRight { focus-column-right; }
    Mod+WheelScrollLeft { focus-column-left; }
    Mod+Ctrl+WheelScrollRight { move-column-right; }
    Mod+Ctrl+WheelScrollLeft { move-column-left; }
    // Usually scrolling up and down with Shift in applications results in
    // horizontal scrolling; these binds replicate that.
    Mod+Shift+WheelScrollDown { focus-column-right; }
    Mod+Shift+WheelScrollUp { focus-column-left; }
    Mod+Ctrl+Shift+WheelScrollDown { move-column-right; }
    Mod+Ctrl+Shift+WheelScrollUp { move-column-left; }
    // Similarly, you can bind touchpad scroll "ticks".
    // Touchpad scrolling is continuous, so for these binds it is split into
    // discrete intervals.
    // These binds are also affected by touchpad's natural-scroll, so these
    // example binds are "inverted", since we have natural-scroll enabled for
    // touchpads by default.
    // Mod+TouchpadScrollDown { spawn-sh "wpctl set-volume @DEFAULT_AUDIO_SINK@ 0.02+"; }
    // Mod+TouchpadScrollUp { spawn-sh "wpctl set-volume @DEFAULT_AUDIO_SINK@ 0.02-"; }
    // You can refer to workspaces by index. However, keep in mind that
    // niri is a dynamic workspace system, so these commands are kind of
    // "best effort". Trying to refer to a workspace index bigger than
    // the current workspace count will instead refer to the bottommost
    // (empty) workspace.
    //
    // For example, with 2 workspaces + 1 empty, indices 3, 4, 5 and so on
    // will all refer to the 3rd workspace.
    Mod+1 { focus-workspace 1; }
    Mod+2 { focus-workspace 2; }
    Mod+3 { focus-workspace 3; }
    Mod+4 { focus-workspace 4; }
    Mod+5 { focus-workspace 5; }
    Mod+6 { focus-workspace 6; }
    Mod+7 { focus-workspace 7; }
    Mod+8 { focus-workspace 8; }
    Mod+9 { focus-workspace 9; }
    Mod+Ctrl+1 { move-column-to-workspace 1; }
    Mod+Ctrl+2 { move-column-to-workspace 2; }
    Mod+Ctrl+3 { move-column-to-workspace 3; }
    Mod+Ctrl+4 { move-column-to-workspace 4; }
    Mod+Ctrl+5 { move-column-to-workspace 5; }
    Mod+Ctrl+6 { move-column-to-workspace 6; }
    Mod+Ctrl+7 { move-column-to-workspace 7; }
    Mod+Ctrl+8 { move-column-to-workspace 8; }
    Mod+Ctrl+9 { move-column-to-workspace 9; }
    // Alternatively, there are commands to move just a single window:
    // Mod+Ctrl+1 { move-window-to-workspace 1; }
    // Switches focus between the current and the previous workspace.
    // Mod+Tab { focus-workspace-previous; }
    // The following binds move the focused window in and out of a column.
    // If the window is alone, they will consume it into the nearby column to the side.
    // If the window is already in a column, they will expel it out.
    Mod+BracketLeft { consume-or-expel-window-left; }
    Mod+BracketRight { consume-or-expel-window-right; }
    // Consume one window from the right to the bottom of the focused column.
    Mod+J { consume-window-into-column; }
    // Expel the bottom window from the focused column to the right.
    Mod+K { expel-window-from-column; }
    Mod+R { switch-preset-column-width; }
    // Cycling through the presets in reverse order is also possible.
    // Mod+R { switch-preset-column-width-back; }
    Mod+Shift+R { switch-preset-window-height; }
    Mod+Ctrl+R { reset-window-height; }
    Mod+F { maximize-column; }
    Mod+Shift+F { fullscreen-window; }
    // Expand the focused column to space not taken up by other fully visible columns.
    // Makes the column "fill the rest of the space".
    Mod+Ctrl+F { expand-column-to-available-width; }
    Mod+C { center-column; }
    // Center all fully visible columns on screen.
    Mod+Ctrl+C { center-visible-columns; }
    // Finer width adjustments.
    // This command can also:
    // * set width in pixels: "1000"
    // * adjust width in pixels: "-5" or "+5"
    // * set width as a percentage of screen width: "25%"
    // * adjust width as a percentage of screen width: "-10%" or "+10%"
    // Pixel sizes use logical, or scaled, pixels. I.e. on an output with scale 2.0,
    // set-column-width "100" will make the column occupy 200 physical screen pixels.
    Mod+Minus { set-column-width "-10%"; }
    Mod+Equal { set-column-width "+10%"; }
    // Finer height adjustments when in column with other windows.
    Mod+Shift+Minus { set-window-height "-10%"; }
    Mod+Shift+Equal { set-window-height "+10%"; }
    // Move the focused window between the floating and the tiling layout.
    Mod+Z { toggle-window-floating; }
    Mod+Shift+Z { switch-focus-between-floating-and-tiling; }
    // Toggle tabbed column display mode.
    // Windows in this column will appear as vertical tabs,
    // rather than stacked on top of each other.
    Mod+W { toggle-column-tabbed-display; }
    // Actions to switch layouts.
    // Note: if you uncomment these, make sure you do NOT have
    // a matching layout switch hotkey configured in xkb options above.
    // Having both at once on the same hotkey will break the switching,
    // since it will switch twice upon pressing the hotkey (once by xkb, once by niri).
    // Mod+Space { switch-layout "next"; }
    // Mod+Shift+Space { switch-layout "prev"; }
    Print { screenshot; }
    Mod+X { screenshot; }
    Ctrl+Print { screenshot-screen; }
    Alt+Print { screenshot-window; }
    // Applications such as remote-desktop clients and software KVM switches may
    // request that niri stops processing the keyboard shortcuts defined here
    // so they may, for example, forward the key presses as-is to a remote machine.
    // It's a good idea to bind an escape hatch to toggle the inhibitor,
    // so a buggy application can't hold your session hostage.
    //
    // The allow-inhibiting=false property can be applied to other binds as well,
    // which ensures niri always processes them, even when an inhibitor is active.
    Mod+Escape allow-inhibiting=false { toggle-keyboard-shortcuts-inhibit; }
    // The quit action will show a confirmation dialog to avoid accidental exits.
    Mod+Shift+E { quit; }
    Ctrl+Alt+Delete { quit; }
    // Powers off the monitors. To turn them back on, do any input like
    // moving the mouse or pressing any other key.
    Mod+Shift+P { power-off-monitors; }
    // Core Noctalia binds
    Mod+Space { spawn "qs" "-c" "noctalia-shell" "ipc" "call" "launcher" "toggle"; }
    Mod+S { spawn "qs" "-c" "noctalia-shell" "ipc" "call" "controlCenter" "toggle"; }
    Mod+Comma { spawn "qs" "-c" "noctalia-shell" "ipc" "call" "settings" "toggle"; }
    // Audio controls
    XF86AudioRaiseVolume { spawn "qs" "-c" "noctalia-shell" "ipc" "call" "volume" "increase"; }
    XF86AudioLowerVolume { spawn "qs" "-c" "noctalia-shell" "ipc" "call" "volume" "decrease"; }
    XF86AudioMute { spawn "qs" "-c" "noctalia-shell" "ipc" "call" "volume" "muteOutput"; }
    Mod+M { spawn "qs" "-c" "noctalia-shell" "ipc" "call" "volume" "muteOutput"; }
    // Brightness controls
    XF86MonBrightnessUp { spawn "qs" "-c" "noctalia-shell" "ipc" "call" "brightness" "increase"; }
    XF86MonBrightnessDown { spawn "qs" "-c" "noctalia-shell" "ipc" "call" "brightness" "decrease"; }
    // Utility shortcuts
    Mod+V { spawn "qs" "-c" "noctalia-shell" "ipc" "call" "launcher" "clipboard"; }
    // Mod+C { spawn "qs" "-c" "noctalia-shell" "ipc" "call" "launcher" "calculator"; }
    Mod+L { spawn "qs" "-c" "noctalia-shell" "ipc" "call" "lockScreen" "toggle"; }
    }
    debug {
    honor-xdg-activation-with-invalid-serial
    }
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